— PROJECT NAME
Realtime shaders and visual effects
— ROLE
3D Design
modeling
enviroment design
shaders, vfx
— Software
Blender
Unity
Substance Painter
Photoshop
A collection of shaders and VFX examples done within Unity 3D with the use of shader graph and VFX graph. I challenged myself to create a variety of styles utilizing different techniques.
Interior mapping is a useful technique for faking interiors of buildings or rooms without having any actual geometry.
shader graph of interior mapping shader
Shader graph for the dissolve shader
Shader graph for the dissolve shader (cont.)
VFX graph for the brazier flame