Derek Prinzi

Mobius Raceway

Animation

- ROLE

Modeling, Lighting, Texturing, Animation


Social media post I did for my company. I was always fascinated by Mobius strips and had the idea of cars racing along one in a perfect loop. I was responsible for the entire 3D pipeline as well as the post-production.

Textured in Substance Painter, modeled and animated in Blender with Post done in After effects.